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Setting up a Palworld server

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Author
Svenja Michal
Published
2024-03-01
Time to read
11 minutes reading time

Introduction

This tutorial explains how to host a Palworld multiplayer game on a server with Ubuntu or Debian. It also shows how to keep the game running after the connection to the server was closed and how to change the port.

Playing Palworld:

Palworld is played with the desktop release on the local device. When you open the Palworld launcher, you can join a multiplayer game either via an invite code (in-game Palworld server) or via a public IP address (dedicated Palworld server). This tutorial explains how to setup a dedicated Palworld server.

In-game Palworld servers Dedicated Palworld servers
  • Shared with players via invite code
  • Up to 4 players
  • Players can only join the game when the host is online
  • In-game world that is created with "Start Game" in the Palworld launcher
  • Shared with players via public IP
  • Up to 32 players
  • Players can always join the game
  • World hosted on your own machine/server

Prerequisites

  • One local device » to connect to the game
  • One server with Ubuntu or Debian » to host the game
    • You need access to the root user or a user with sudo permissions.
    • Before you start a game on the server, you should make at least some basic configuration, including a firewall. For more information, see:
      Initial Server Setup with Ubuntu
      You might also want to check out: Protect game servers from DDoS attacks (optional)
    • You need to have steamcmd installed (see "Installation of SteamCMD")
    • Enough RAM (8 GB at the very least). The more mods or players, the higher RAM you'll need.

Example terminology

  • 203.0.113.1 » Example public IP of the remote server
  • palserver » Example user on the remote server

Step 1 - Getting the server ready

  • Add a new user

    Run this command to create a new user called "palserver":

    adduser palserver

    You will be asked to enter a password. Make sure to choose a secure one! You can press enter to skip name, number and phone.

    You can now add the new user to the sudo group:

    usermod -aG sudo palserver

    It is recommended to add an SSH key and disable password login.

    Run this command to switch to the user "palserver":

    su - palserver

  • Enable access to the game port

    If you have a firewall on your server, make sure it allows the game port TCP and UDP so that your local device can connect to the game hosted on your server.

    The default port for Palworld servers is 8211. To mitigate DDoS attacks, it is recommended to use a different port. This tutorial explains how to change the port from the default port to 8212. If you plan to use the default port, replace the port in the commands below accordingly.

    Description Port
    Default Palworld game port 8211
    Palworld game port used in this tutorial 8212

    There are several different firewall tools. This tutorial covers:


    UFW » Default firewall configuration tool for Ubuntu
    • View current firewall settings
      To check if the ufw firewall is active and if you already have any rules, you can use:

      sudo ufw status
      View example output
      palserver@ubuntu-server:~# ufw status
      Status: active
      
      To                         Action      From
      --                         ------      ----
      OpenSSH                    ALLOW       Anywhere
      OpenSSH (v6)               ALLOW       Anywhere (v6)
    • Allow port 8212 TCP and UDP
      If the firewall is active, run these commands to allow incoming traffic to port 8212 TCP and UDP:

      sudo ufw allow proto tcp to any port 8212
      sudo ufw allow proto udp to any port 8212

      If you plan to use the default port, replace 8212 with 8211.

    • View new firewall settings
      The new rules should now be added. To check, use:

      sudo ufw status
      View example output
      palserver@ubuntu-server:~# sudo ufw status
      Status: active
      
      To                         Action      From
      --                         ------      ----
      OpenSSH                    ALLOW       Anywhere
      8212/tcp                   ALLOW       Anywhere
      8212/udp                   ALLOW       Anywhere
      OpenSSH (v6)               ALLOW       Anywhere (v6)
      8212/tcp (v6)              ALLOW       Anywhere (v6)
      8212/udp (v6)              ALLOW       Anywhere (v6)


    Hetzner Cloud Firewall

    This is only relevant if your remote server is a Hetzner Cloud server and you have a Hetzner Cloud Firewall applied to it. To edit your Firewall rules, open Cloud Console and select your Firewall. In the Firewall menu "Rules", add the following "inbound" rules:

    If you plan to use the default port, replace 8212 with 8211.

    IPs Protocol Port Port range
    Any IPv4 Any IPv6 TCP 8212
    Any IPv4 Any IPv6 UDP 8212


    Note: If you're using a different firewall, make sure it allows incoming traffic to port 8212 TCP and UDP. If you plan to use the default port, you need to allow port 8211 TCP and UDP instead.

Step 2 - Installing Palworld

Now that the server is ready, you can install Palworld with steamcmd. For this, make sure steamcmd is installed as mentioned in the prerequisites.

Name Steam ID Anonymous Login
Palworld Dedicated Server 2394010 Yes

To install Palworld, do the following:

  • Create a new directory for the Palworld files, change the permissions, and change into the new directory
    mkdir PalworldServer && chown palserver:palserver PalworldServer && cd PalworldServer

  • Download the Palworld server files
    steamcmd +login anonymous +force_install_dir ~/PalworldServer +app_update 2394010 validate +quit
    In ~/PalworldServer, use ls -al to check if the files are now available on your server.

  • Add a steamclient.so file for 64 architecture.
    When you install Palworld, it downloads a steamclient.so file for 32 bit. Before you start Palworld, you need to provide a steamclient.so file for 64 bit in the .steam/sdk64 directory.
    mkdir -p ~/.steam/sdk64
    cp ~/PalworldServer/linux64/steamclient.so ~/.steam/sdk64

Step 3 - Adding custom settings and custom port

By default, the Palworld game is always started on port 8211. You can find an overview with all default game options in ~/PalworldServer/DefaultPalWorldSettings.ini. If you want to use other values than the default values, you need to add the respective options in this file:

~/PalworldServer/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini

If you want to change all default settings, you can copy the entire content of DefaultPalWorldSettings.ini into PalWorldSettings.ini and edit the values as needed. In the following example, we will only change the default name and port, and add a password. At the time of writing, the dedicated Palworld server has memory leak issues. To minimize those issues, it can help to disable raids and login penalties, so we will do this too.

  • Edit the settings file

    mkdir -p ~/PalworldServer/Pal/Saved/Config/LinuxServer
    nano ~/PalworldServer/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini
  • Add a password, the new port and name, and disable raids and login penalties

    [/Script/Pal.PalGameWorldSettings]
    OptionSettings=(ServerName="Test Palworld Server",ServerPassword="YourPassword",PublicPort=8212,bEnableInvaderEnemy=False,bEnableNonLoginPenalty=False)

    Replace YourPassword with an actual password.

    Use ctrl+X to save the file, Y to confirm and ENTER to close the file.

For more information, check out the documentation about the different options.

Step 4 - Starting your Palworld server

Now that everything is ready, you can start the game. If you start the Palworld server in a normal terminal session, the game will end as soon as you end the connection to your remote server. One way to keep the game running is to use the screen tool. Screen allows you to start separate virtual terminal sessions in one remote terminal session.

When you end your remote terminal session, the virtual terminal session (screen session) will stay open. When you start a new remote terminal session, you will see that the screen session is still there.

Install screen

If you don't have screen installed yet, you can install it now with:

sudo apt update && sudo apt install screen -y

To start a Palworld game in a screen session, do the following:

  • Start the session

    screen -S palworld-screen

    You can replace palworld-screen with any other name for your screen.

  • Go to the Palworld directory
    Open the directory in which you saved the server files of Palworld. If you used the example path from this tutorial, you can open it with:

    cd ~/PalworldServer
  • Start Palworld

    ./PalServer.sh

Step 5 - Managing the screen session

You can use the key combination ctrl+A followed by D to exit the screen session. This will not end the screen session and the game will continue to run.

To go back to the Palworld screen session or to make any other changes, you can use these commands:

  • List all screens

    screen -list

    The screen you just created should also be listed here.

  • Go back to your running screen session

    screen -dr palworld-screen

    If you used a different name, replace palworld-screen with your screen name.

  • Delete the screen session

    screen -X -S palworld-screen quit

    Note: This will end the Palworld game and the screen session will no longer be available.

Step 6 - Auto-restarting your Palworld server

You can create a script to auto-restart the server if it crashes.

If you left the Palworld screen session, use screen -dr palworld-screen to go back. You can use ctrl+c to stop the Palworld game.

  • Create the shell script:

    Enter the command below to save a new shell script in the same path as your Palworld server files, in this example the ~/PalworldServer directory.

    cat <<'EOF' >> ~/PalworldServer/run.sh
    #!/bin/bash
    
    while true; do
        ./PalServer.sh
        for i in 3 2 1; do
            echo "The server will restart in $i second(s), CTRL-C to cancel."
            sleep 1
        done
    done
    
    EOF
  • Make the script executable:

    chmod +x ~/PalworldServer/run.sh
  • Start the Palworld server:

    ./run.sh

If the Palworld server crashes, it will automatically restart.

Step 7 - Joining your Palworld server

Open the Palworld launcher on your local device.

  • Select Join Multiplayer Game

    palworld multiplayer

  • Enter your server's IP address at the bottom. You should add the port at the end of the IP address separated by a colon: <server-ip>:<port>, e.g. 203.0.113.1:8211

    If you are hosting the Palworld server locally, you can use: 127.0.0.1:<port>

    palworld multiplayer

  • After you entered the server IP and port, select "Connect".

It should now build a connection to your game.

Conclusion

In this tutorial, you learned how to set up a server to host a Palworld game. Next, you can share the IP address of your server with friends, so that you can start playing together. To set up more custom settings, you can edit the PalWorldSettings.ini file as mentioned above. At the time of writing, there is a memory leak issue with the dedicated Palworld server as mentioned in Step 3. Because of this, it is recommended to regularly restart the server, e.g. every 8 hours (see this reddit post for example).

License: MIT
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